Archive for January, 2010

My Wife is Awesome

Sunday, January 31st, 2010

I was havin’ a pretty sappy conversation with a friend today on MapleStory (I’m in the process of liquidating all my imaginary shit and quitting almost-permanently, so naturally I have a tendency to wax poetic), and the conversation switched to how lucky I kinda am.

Basically, I said, I really wish I had more money. I wish our house was warm in the winter. I wish I had two nice cars I could rely on, with fly-ass wireless security systems that’ll start the car remotely so it’ll be warm when I go out in the middle of winter.

I wish I had money for all the games I want, when I want them, a nice TV to play them on, and I wish I had money for a sweet computer every two years.

But for the most part, I’m pretty lucky – because plenty of other people find all these things really easy to come by, and they long for someone to share it with. :D

Almost got into a wreck today :(

Friday, January 29th, 2010

So we were coming home from Muncie, and we were about a third of the way home when some guy jumps on the brakes at an intersection, in the left hand-turn lane with his left turn signal on. “No problem,” I think. “There’s a passing/right-turn lane!” So I move over after only having slowed down about 10mph.

Next thing I know, this douchebag flips his right turn signal on, and tries to make a right (from a stop in the left turn lane) instead! I hit the skids, and managed to swerve into a gas station at about 30mph, with the front tip of his car narrowly clipping the rear bumper of mine – not enough to cause any damage but enough to polish the plastic and show he’d been there.

So we stop in the gas station, away from the pumps (lucky there was no one at the pumps or I might not have been able to stop in time!) and the guy’s about to drive off. Sabs starts yellin’ at him like “where the hell do you think you’re going?” so he stops and winds down his passenger side window.

The guy is basically acting like it was my fault, that I nearly “blindsided” him and that he’d done nothing wrong. “I changed my flasher,” he said – as if a half second (one blink) of turn signal is enough before you stomp on it. “We didn’t even hit,” is the next piece of trash that spews over his hillbilly jaw.

After I explained that we did, in fact, bump vehicles… he gets out and checks the back of his Durango and goes “Well it doesn’t look like YOU hit me, so I’m leaving.” Presumably he was late for a Pabst drinking contest or a monster truck rally, or it was time-overdue for his girlfriend’s hourly beating.

Lucky, no one in our car was hurt and there was no damage to my vehicle – but I was pretty ticked off at his insistence it was my fault.

Managing Money with Mint

Thursday, January 28th, 2010

I’ve been toying with the idea of getting an Android based phone when my contract with Verizon runs out and they try and entice me into signing a new one – however, my current phone is WinMo based, and I don’t really know how we can live without Quicken on it.

Seriously, I’ve found keeping track of accounts to be a nightmare without something like Quicken. I can’t seem to stop myself from using things like pay-at-the-pump for gas, which can be a real pain in the arse to keep track of. You get the crappy little charge of $1, which is usually removed immediately from your balance, then at some point between now and two weeks from now, the actual charge is added and the $1 authorization is removed.

That means when you look at the balance on, say, Paypal… you have to remember how many times you put gas in and about how much it was. With Quicken on my phone, I don’t have to – I just put the exact amount in on my phone before driving off, and then when I sync my phone up when I get home it reconciles everything for me.

Unfortunately, there doesn’t seem to be any decent apps for Quicken on the Android platform. There’s a $3 add-on for “loot”, which will let you download .QIF format files… but that sucks. QIF is an ancient form of transaction download used from when internet banking was very, very young. I’m led to believe it was originally only intended for doing the initial download – as far as I know it’s nothing but a glorified and proprietary CSV format.

Before Paypal had proper Quicken-syncing (well, proper being used very liberally here – Paypal’s support of Quicken is still pretty damn terrible), we used to download the statements in QIF format and import them into Quicken, and it was almost always traumatic. There’s almost no handling of duplicate transactions, so if you’re not careful you end up with an account you can’t balance… so you’re going through checking off each transaction on two lists until you find one that doesn’t match. I don’t wanna spend $200 on a phone to do that all over again!

Enter Mint, which apparently works reasonably well from mobile devices. It’d also have the added bonus of my wife could check things from her computer, instead of going to mine or picking up my phone to check the balances. I was able to add access to almost all of our accounts (it’s not adding one, despite the fact I’m sure it’s the right bank and the credentials are correct) within a few minutes, and before long I was off playing with all manner of financial advisories.

I’m not sure I like it… I mean it’s one of those things where you like it, but you feel like you should hate it. It’s border line creepy having something go through your finances, automatically putting together a rough budget based on your history of spending – you almost feel like you’re being judged. Sure it pops up with savings and budgeting tips and I understand that the whole thing’s funded by them throwing bank and credit card offers at you to save you money, but it’s hard to let go of this silly notion of privacy.

You need to keep in mind that we readily surrender privacy all the time for the sake of convenience, and Mint is just a natural extension of that. It’s still unnerving though, I half expect the thing to come up with an alert “Szechuan Garden again? It’d be cheaper just to adopt a chinese teenager you know”.

On the whole though, it pretty much does what it says it will. The whole interface is an asynchronous DHTML wonderland, and unlike Quicken it’s pretty much maintenance free. There is, however a dealbreaker for me… you don’t appear to be able to enter a transaction manually – so you’re still left with the pay-at-the-pump problem above, except you’re looking at a different site instead. :(

California Mumble Server changing IPs :(

Thursday, January 28th, 2010

One of our server providers, the one that hosts our california location for our Mumble servers (and this blog too, for what that’s worth) is pulling our old IPs (which were a sub allocation from one of their carriers, Cogent) and replacing them with their own direct allocation.

Because most of our Mumble hosting clients access their servers via IP address, rather than a DNS hostname, it’s creating quite a bit of a nightmare. At the moment I’m wrestling with trying to get the glue records changed for ns1.sabrienix.net via Moniker. GoDaddy was easy to change, because their support people already walked me through it once.

Moniker is like pulling teeth, I can’t seem to find the option anywhere, and I tried changing the domain’s nameservers and changing them back… but nothing. It’s like eating a month’s worth of cheerios trying to lowering bad cholesterol only to have the doctor tell you nothing’s improved. Admittedly their support folks haven’t gotten back to me yet, but hopefully we get it figured out sooner rather than later.

Changing the websites over should be a pretty transparent process, I’ll just have Apache listen on both IPs at the same time for each hostname… change the A records over and it shouldn’t affect anyone, then once the TTL expires no one should be using the old IPs.

That’ll just leave the Mumble servers, which I’m trying so hard not to mess up anyone’s day but most people aren’t responding to our mass emails. :(

More Mumble stuff

Sunday, January 24th, 2010

Mumble‘s been making leaps and bounds in terms of quality lately… a huge amount of client bugs are getting squashed all the time and it’s just overall becoming a really robust system. 1.2 has been an awesome release so far, despite a few minor updates to squash bugs, I haven’t heard even 10% of the complaints I’d had to listen to about 1.1!

I was thinking about spending a day pretty soon drumming up attention for Mumble again, by going through blog searches looking for where people mentioned Mumble and suggesting they go through and give 1.2 a shot. Hopefully I don’t get shit-canned along with all the scumbags peddling the best weight loss pills or some other off-topic shit.

So we’re gearing up for the release of MumbleDog, which will be Sabrienix’s Mumble hosting subsidiary. Nothing much is going to change, but we’ve just had complaints that Sabrienix is really hard to remember if you don’t bookmark it. I suppose it’s all good, really, because Sabrienix was intended to be more of an in-person, web consultation company where our chief customers would usually have a business card and a telephone number of their assigned rep.

The Mumble hosting section exploded though, and it’s really hurting us. So we came up with a nice, simple, easy-to-remember name and we’ll be pushing the heck out of it in the next month or so. :D

Burnout Paradise Online

Friday, January 22nd, 2010

With Mr Tidler finally picking up a copy of Burnout: Paradise, I finally got to experience a decent game online… I’d dabbled in it before with complete strangers, but unfortunately I only ever managed to end up in 1v1 races with the other person always getting butthurt after I’d win, and leaving. So it wasn’t much fun.

The online “Easy Drive” mode seems unintuitive at first, but once you get the hang of it it’s actually a blast. We completed a few challenges, not realizing that they’re actually cooperative instead of competitive (we tried to beat each other off the roof of the parking garage for the first two-player challenge, and wound up failing it the first time).

Exploring Paradise City with at least one friend is a huge amount of fun, and I’d imagine the fun goes up exponentially with more friends. If you have a PS3, Burnout Paradise and a Microphone, feel free to add me on PSN. I like that the Billboards in the game are actual advertisements (I think the online maintainers make money off them, so it’s a cute and un-intrusive way to offset the costs of maintaining servers) and there’s nothing quite so fun as crashing through a billboard for weight loss supplements or Plasma TVs a fraction of a second before your friend does, because unless we were doing it wrong they don’t get credit for breaking a billboard that you jacked them on, so they’ll have to come back for it. ;D

The racing was fun too, once we opened our lobby up to the public it quickly filled up with 8 drivers completely and utterly whipping our asses for the most part (my best was third I think). The easier filling up could be to do with that my WAP is now DMZed, so UPnP works as expected and my PS3 is now capable of opening ports up for itself.

On the whole, I had a really great time and I’m looking forward to doing it some more. There’s a huge lack of Burnout players who actually have mics, so we mainly just banter to ourselves. :(

Star Wars: The Force Unleashed

Sunday, January 17th, 2010

I finished this game last night, and I’m not entirely sure why I bothered to – I think I have a problem, because quite possibly the only reason I finished it was to get more trophies. :(

When you first start playing it, it seems fun. The “Darth Vader” prologue is awesome, messin’ up wookies on their home planet like you just don’t give a hoot. But because Vader’s so over-powered and the level is so easy, the few little annoyances are hidden from view until the next few levels.

The target system straight up sucks. For the most part, when you’re “force throwing” an inanimate object (only some of which can be picked up and chucked around) you don’t really have to aim, the game take’s it’s guess at what you want to throw the object at and you pretty well hit consistently.

However when using your other force powers, such as lightning, aiming requires your character to be physically facing the item. The camera direction is irrelevant, so basically you have to walk in the direction you need to be facing… if you’re like me (a chicken, hiding behind cover from AT-STs) it often means your dumbass winds up walking out from behind said cover trying to aim right.

If you don’t get the little square reticules on the object first, your lightning will just go off into the atmosphere. During the “Imperial Raxus Prime” level, right after you used the big fat burners to shoot holes in the shipyard, you have to shoot down TIE fighters with your lightning – a frustrating experience if ever there was one. You see they can fly right through your lightning unaffected, unless you aimed it at them before you started.

I thought there was a giant plot hole, but it turns out it’s explained away in the story’s only canon ending… yeah, if you want to be evil and play the “Dark Side” ending, you get a movie that doesn’t mesh at all with the original three movies (the second trilogy).

My other gripes? With the exception of the Emperor, the boss fights seem to almost get easier as you progress. The level’s puzzles and problems are extremely formulaic, and things like force-blasting through a doorway is an inexact science at best.

I guess if you’re like my cousin, who was a complete and utter Star Wars fanatic, “The Force Unleashed” is probably rewarding. If not, I guess you could have some fun with it.

“Avatar Blues” – what will they come up with next

Friday, January 15th, 2010

I don’t generally have too much patience for idiocy, and the hype surrounding the new movie “Avatar” is getting to be just that. Apparently people are considering suicide because they discover that the moon “Pandora” upon which the movie is set… doesn’t actually exist.

The cultural pull of works of fiction these days just astounds me – it’s not the movies’ faults (even though I’m no fan of James Cameron), it’s the impressionable idiots that go watch them.

But look out, there’s a chance we might just find a world out there just like it. At which point people who feel like it could go live in idyllic tranquility! Huzzah! Yeah, that’s a bit overly-optimistic of human nature. If you’ve ever shown any laziness tendencies, you will not survive on such a world.

Let’s just completely disregard the fact that the fictitious moon is set in the Alpha Centauri system, our closest celestial neighbor (I think? I could be wrong on that) which just happens to be about ~4 lightyears away. That means even if we perfect that pesky little detail of near-light-speed travel, it’ll still take four years to get there. That’s not exactly “look in the phone book for long distance movers, and then start booking flights” kind of distance.

It’s more or less probably never going to happen in any lifetime the majority of us will be remembered in, so it’s a waste of time even pondering it. Even if we could reach out to other hospitable worlds – should we really subject the poor place to our parasitic tendencies? The dream of working hard to live the good life is about the only thing keeping us from devolving into complete anarchy (well that and massive military power) and then we’d never get anything done.

But hey, if that’s enough to make you depressed enough to want to off yourself, I say go for it. Because dog knows we don’t want impressionable idiots like you breeding.

tf2tiem

Wednesday, January 13th, 2010

I’m thinking I might play some TF2 tonight, for the first time in ages. I hope my PC will still play it, it’s been steadily getting worse – anyone happen to have a spare DX9-capable AGP graphics card laying around? My graphics card was hot shit 7 years ago, but not so much any more.

Sidenote: Do you think the Sniper’s motorhome warranty covers damages caused by small arms fire?

Anyway, yeah I think I’m gonna go jump on it. This stupid canadian who’s too good to play Modern Warfare 2 is bugging me about it.

Freedom of speech – with their fascist exceptions!

Wednesday, January 13th, 2010

So after 3 years of borderline trolling a certain MapleStory fan-site, spending the entire time thinking I’m impervious to infractions… I finally got my first SW warning!

It’s somewhat anti-climactic though, considering what I actually got it for. Basically after breaking every rule in the book, I got busted for telling some kid posting some idiotically outlandish bullshit about people being able to hack you if you buy a certain item… to “post proof or STFU.”

It must’ve been a noob moderator or something, perhaps they don’t know who the fuck I am. God damn it.

In other news, I thought Moodoo got some action earlier, but it turns out it was just a spam-bot posting links to workout articles and adipex reviews. Fuck. :(